NEW PATCH RELEASED
PS4 (01.08), PS5 (01.007), Xbox One ( 1.0.0.8.) Xbox Series S/X (1.0.0.8), Switch EU/US 1.0.4, Switch Asia 1.0.5, EPIC, STEAM
•Added support for cross platform party: players can now pair their Epic Games account and create parties with their friends, even if they are playing on different platforms (No Switch)
•Added support for persistent lobbies: the online lobbies are not dismantled at the end of the races if there are more than four players.
We want to delve a bit more into the first two points. Regarding the full cross-play, as the name suggests you can now play with other players across all platforms even in the same party. Since Hot Wheels Unleashed™ 2 – Turbocharged relies on Epic services, once you launch the game you need to connect your console or Steam account to your Epic Games account (if you don’t know how to do it, check here for the web and here for consoles). You’ll be asked to create an Epic Games account if you don’t haveone. It’s very simple and once you’ve done it, you can invite friends from all the other platforms who have done the same. The matchmaking will then proceed as usual.
The other point is the lobby’s persistence. We listened to the community and revised it to offer a more long-lasting experience. From now on, lobbies won’t be dismantled if they have at least four players in them: after a race, if there are enough players, you won’t face the matchmaking again but instead go to the voting phase.
•Improved online replica: the interaction with some objects and obstacles is now client-side, so that the collisions should be more consistent.
•Improved the behavior of the collision between the vehicles and the side walls of the track: the vehicles are still slowed down, but it should now be easier to move away from the walls.
•Added riding aids for the Drift Master game mode in the Hot Wheels™ Creature Rampage.
•Modified the tuning of online rewards: they are now assigned more fairly to all the players depending on their final positions in the race.
•Fixed a bug with the handling of the “Mad Manga” and the “Corvette C8.R” vehicles.
•Fixed Mini Cooper S total charges both in the collection and in vehicle management (Stock/Ultimate).
•Fixed an issue with the point counter UI in Drift Master Split Screen mode.
•Fixed the DLC vehicles being displayed in the online Car Selection page, despite them being uninstalled.
•Demo Derby Online: fixed the issue regarding the x2 multiplier being on screen without the multiplier actually being taken; we’ve also fixed the issue where the score obtained after an interaction with another user was not displayed.
•Fixed the issue that showed transparent HUD widget background during races with HDR enabled.
- •(Switch) Fixed a lighting issue in track selection after switching from docked to handle and vice versa.
•(Playstation 5) Added support for the Variable Refresh Rate functionality
•Minor fixes to the UI.